Legendarny Fragowicz Rogalik Opublikowano 4 Lutego 2013 Legendarny Fragowicz Opublikowano 4 Lutego 2013 Mapy nie chce kompilować po nałożeniu tekstur: ** Executing... ** Command: Change Directory ** Parameters: D:\Program Files\Counter-Strike ** Executing... ** Command: Copy File ** Parameters: "D:\VHE\maps\zm_test.map" "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test.map" ** Executing... ** Command: D:\VHE\ZHLT\hlcsg.exe ** Parameters: "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test" hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: D:\VHE\ZHLT\hlcsg.exe "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test" Entering D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 1 brushes (totalling 6 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.07 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.15 seconds) Warning: Wad file '\users\ahilles\desktop\rainbow.wad' not found Including Wadfile: \vhe\zhlt\zhlt.wad - Contains 3 used textures, 13.04 percent of map (8 textures in wad) Using Wadfile: \vhe\zhlt\halflife.wad - Contains 11 used textures, 47.83 percent of map (3116 textures in wad) Error: Could not open wad file \users\ahilles\desktop\rainbow.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist ----- END hlcsg ----- ** Executing... ** Command: D:\VHE\ZHLT\hlbsp.exe ** Parameters: "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test" hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: D:\VHE\ZHLT\hlbsp.exe "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test" >> There was a problem compiling the map. >> Check the file D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: D:\VHE\ZHLT\hlrad.exe ** Parameters: "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test" hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: D:\VHE\ZHLT\hlrad.exe "D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test" >> There was a problem compiling the map. >> Check the file D:\Program Files\Counter-Strike\cstrike_polish\maps\zm_test.log for the cause. ----- END hlrad ----- Mam nadzieję że ktoś będzie wstanie mi pomóc bo to moja 2 mapka, a 1 zm i z własnymi teksturami.
spikemapper Opublikowano 12 Lutego 2013 Fragowicz Opublikowano 12 Lutego 2013 W tym problem: Warning: Wad file '\users\ahilles\desktop\rainbow.wad' not found Error: Could not open wad file \users\ahilles\desktop\rainbow.wad Error: Could not find WAD file Pliki .wad najlepiej trzymac w folderze z kompilatorami , sprawdź ścieżkę podaną do tego pliku byc może potem ten plik przenosiłeś i dlatego nie może go znaleźc. Jeśli nadal będziesz miał ten problem to spróbuj skompilowac mapę tworząc plik .bat (nie chodzi mi o program kbat tylko o założenie pliku tekstowego w notatniku i umieszczenie tam komend do mapy i kompilatorów , a następnie zapisanie go w jako .bat i uruchomienie go aby skompilowac mapę).
Legendarny Fragowicz Rogalik Opublikowano 12 Lutego 2013 Autor Legendarny Fragowicz Opublikowano 12 Lutego 2013 Dzięki, a to kompilowanie .bat'em przyda się zapewne w przyszłości :D Już sobie poradziłem, do zamknięcia.
Legendarny Fragowicz spod Opublikowano 21 Maja 2015 Legendarny Fragowicz Opublikowano 21 Maja 2015 Wiadomość została wygenerowana automatycznie. Ten temat został oznaczony przez Moderatora jako spam i wyrzucony do -> archiwum. Jeśli się z tym nie zgadzasz, raportuj ten post, a moderator lub administrator rozpatrzy go ponownie.
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