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Ice Tea

Legendarny Fragowicz
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Treść opublikowana przez Ice Tea

  1. Dobra robota :) łapaj plusika ;D
  2. Chyba lipa Gural bo DirectX 11 nie obsługuje Systemu operacyjnego XP tylko Viste i 7. ;( Ogarne może tą Direct3D3 ;)
  3. Daj kropce90 i Mi.
  4. Robiłem co mogłem. Chociaż zrobiłem go za ciebie bo powiedziałeś, że zrobisz. -.- Poprawione. Pracuję i nie mam czasu jak na razie :( co ja ci poradzę :( byś wpisał, że chociaż ja jestem po części autorem tego poradnika. Nie. xd Pasuje? :D
  5. @up Dodano Vipa i slota.
  6. Zajebiste !
  7. Ale jeśli jest widoczny System operacyjny XP to na pewno na XP'peku powinno działać. Mój kumpel ma XP i mu działa norm. Kurcze ale mam DirectX 9.0c i nie chodzi. Zainstaluje jak mi MarkeloN powiedział i się okaże.
  8. Chyba napisałem wyraźnie mam 512MB a wymagany minimalnie jest 256MB. -.-
  9. Witam, mam malutki problem z grą Call of Duty: Black Ops ;/ Zainstalowałem grę i wszystko elegancko chodzi ale po włączeniu gry zamiast myszki mam klepsydrę + po chwili wywala mi grę i wyskakuje błąd i konsola: Błąd Konsola ---- Initializing Renderer ---- execing ragdoll.cfg from fastfile Cmd_AddCommand: scrProfileInfo already defined ----- Client Initialization ----- ----- Client Initialization Complete ----- Trying SMP acceleration... Detected 1 cpu(s), using 1 worker thread. ...succeeded. ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Attempting 800 x 600 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Adding fastfile 'po_code_post_gfx' to queue Adding fastfile 'code_post_gfx' to queue Loading fastfile 'po_code_post_gfx' used 0.38 MB memory in DB alloc Loading fastfile 'code_post_gfx' used 5.77 MB memory in DB alloc Redundant asset: 'techset','2d' Adding fastfile 'po_patch' to queue Adding fastfile 'patch' to queue Using 1 GPU(s). Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Loading fastfile 'po_patch' used 0.04 MB memory in DB alloc Creating Direct3D queries... Setting initial state... Loading fastfile 'patch' used 3.96 MB memory in DB alloc Video memory for device: 247 MB. Rounded video memory size: 256 MB. DirectX reports 256 MB of video memory and 691 MB of available texture memory. Using video memory size to cap used texture memory at 240 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Error: Could not load image "$pixelcostcolorcode". Error: Could not load material "$floatz_donotremove". Error: Could not load material "$processed_floatz_donotremove". Error: Could not load material "$ps3_aadownsample_donotremove". Error: Could not load material "particle_blend_donotremove". Error: Could not load material "particle_zdownsample_donotremove". Error: Could not load material "postfx_lut_0". Error: Could not load material "postfx_lut_1". Error: Could not load material "postfx_lut_2". Error: Could not load material "postfx_lut_3". Error: Could not load material "postfx_lut_4". Error: Could not load material "postfx_lut_5". Error: Could not load material "postfx_lut_6". Error: Could not load material "postfx_lut_7". Error: Could not load material "postfx_lut_8". Error: Could not load material "postfx_lut_9". Error: Could not load material "create_lut2d". Error: Could not load material "apply_lut2d". Error: Could not load material "$ps3_reload_zcull_donotremove". Error: Could not load material "water_dynamic_spray". --- Initializing Voice --- Hostname: dom-4aa853a1962 Binding to 169.254.167.43:3074 -------------- GamerProfile_ResetSPDvars(): "mis_01" = "0". "mis_difficulty" = "0000000000000000000000000". "takeCoverWarnings" = "9". "r_gamma" = "1". "snd_menu_voice" = "1". "snd_menu_music" = "1". "snd_menu_sfx" = "1". "snd_menu_master" = "0.8". "snd_menu_cinematic" = "1". -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "0000000000000000000000000". "takeCoverWarnings" = "9". "r_gamma" = "1". "snd_menu_voice" = "1". "snd_menu_music" = "1". "snd_menu_sfx" = "1". "snd_menu_master" = "0.8". "snd_menu_cinematic" = "1". Updating profile 0 from dvars. end $init 67853 ms --- Common Initialization Complete --- Redundant asset: 'localize','MENU_TESTINGBANDWIDTH' Redundant asset: 'localize','MENU_DOWNLOADING_GAME_SETTINGS_CAPS' Redundant asset: 'localize','MENU_CONNECTING_TO_DW' Redundant asset: 'localize','MENU_ZOMBIE_COSMODROME_CAPS' Redundant asset: 'localize','MENU_ZOMBIE_COSMODROME_DESC' Redundant asset: 'localize','MPUI_DISCOVERY' Redundant asset: 'localize','MPUI_GAMEMODE_CAPS' Redundant asset: 'localize','MPUI_EDIT_EMAIL' Redundant asset: 'localize','MPUI_EMAIL_ACCEPTED' Redundant asset: 'localize','MPUI_EMAIL_REJECTED_TITLE' Redundant asset: 'localize','MPUI_HOTEL' Redundant asset: 'localize','MPUI_HOTEL_CAPS' Redundant asset: 'localize','MPUI_PRESTIGE_LB_PURCHASE_CONF' Redundant asset: 'localize','MPUI_DISCOVERY_CAPS' Redundant asset: 'localize','PLATFORM_STEAM_AUTH_DENIED' Redundant asset: 'localize','PLATFORM_MISSINGMAP' Redundant asset: 'localize','EXE_SV_INFO_SCORE' Redundant asset: 'localize','EXE_SV_INFO_PING' Redundant asset: 'localize','EXE_SV_INFO_NAME' Redundant asset: 'ddl','ddl/stats_archive.ddl' Redundant asset: 'rawfile','video/cin_levels.txt' Redundant asset: 'techset','2d' Redundant asset: 'image','ui_arrow_left' Redundant asset: 'material','ui_arrow_left' Redundant asset: 'image','ui_arrow_right' Redundant asset: 'material','ui_arrow_right' Redundant asset: 'image','menu_mp_lobby_frame_circle' Redundant asset: 'material','menu_mp_lobby_frame_circle' Redundant asset: 'image','$white' Redundant asset: 'material','white' Redundant asset: 'image','menu_sp_lobby_frame_outer_ingame' Redundant asset: 'material','menu_sp_lobby_frame_outer_ingame' Redundant asset: 'image','menu_sp_lobby_frame_inner_ingame' Redundant asset: 'material','menu_sp_lobby_frame_inner_ingame' Redundant asset: 'image','menu_mp_lobby_frame_outer_ingame' Redundant asset: 'material','menu_mp_lobby_frame_outer_ingame' Redundant asset: 'image','menu_mp_lobby_frame_inner_ingame' Redundant asset: 'material','menu_mp_lobby_frame_inner_ingame' Redundant asset: 'image','menu_mp_lobby_frame_outer' Redundant asset: 'material','menu_mp_lobby_frame_outer' Redundant asset: 'image','menu_mp_lobby_frame_inner' Redundant asset: 'material','menu_mp_lobby_frame_inner' Redundant asset: 'image','menu_mp_tab_frame_inner' Redundant asset: 'material','menu_mp_tab_frame_inner' Redundant asset: 'menu','options_graphics' Redundant asset: 'menu','options_graphics_texture' Redundant asset: 'image','menu_button_backing' Redundant asset: 'material','menu_button_backing' Redundant asset: 'image','white_line_faded_big' Redundant asset: 'material','menu_white_line_faded_big' Redundant asset: 'menu','apply_picmip_popmenu' Redundant asset: 'menu','options_shoot' Redundant asset: 'image','redact' Redundant asset: 'material','redact1' Redundant asset: 'image','redact2' Redundant asset: 'material','redact2' Redundant asset: 'image','redact3' Redundant asset: 'material','redact3' Redundant asset: 'techset','cinematic' Redundant asset: 'menu','fullscreen_error' Redundant asset: 'menu','error_popmenu' Redundant asset: 'menu','error_wagerfail' Redundant asset: 'menu','autojoinfriend_popmenu' Redundant asset: 'menu','consolestatsalert_popmenu' Redundant asset: 'menu','popup_connectingtodw' Redundant asset: 'menu','popup_connectingtodwhandler' Redundant asset: 'menu','popup_inliveconnectingtodw' Redundant asset: 'menu','popup_gettingdata' Redundant asset: 'menu','popup_downloadingfile' Redundant asset: 'menu','popup_downloadinginfo' Redundant asset: 'menu','popup_downloadingcompressedstats' Redundant asset: 'menu','popup_fetchstats' Redundant asset: 'menu','popup_uploadingfile' Redundant asset: 'menu','popup_gettingplayercardinfo' Redundant asset: 'menu','popup_getlclaninfofromxuid' Redundant asset: 'menu','popup_gettingoffers' Redundant asset: 'menu','popup_connectingtolobby' Redundant asset: 'menu','popup_connecting_dw' Redundant asset: 'menu','popup_creating_account' Redundant asset: 'menu','popup_deleting_account' Redundant asset: 'menu','popup_error_deleting_account' Redundant asset: 'menu','popup_error_creating_account' Redundant asset: 'menu','popup_account_not_available' Redundant asset: 'menu','popup_reconnectingtoparty' Redundant asset: 'menu','popup_error_contentserver_down' Redundant asset: 'menu','stats_notfound_error_popup' Redundant asset: 'menu','error_dw_fetch_file' Redundant asset: 'menu','save_corrupted' Redundant asset: 'menu','error_popmenu_party' Redundant asset: 'menu','error_popmenu_lobby' Redundant asset: 'menu','error_popmenu_keyboard' Redundant asset: 'menu','startmatch_popup' Redundant asset: 'menu','acceptinvite_warning' Redundant asset: 'menu','menu_toast_popup' Redundant asset: 'material','cinematic' Redundant asset: 'menu','pregame_loaderror' Redundant asset: 'menu','pregame_loaderror_mp' Redundant asset: 'image','hud_dpad_blood' Redundant asset: 'material','hud_dpad_blood' Redundant asset: 'image','hud_dpad_lines_fade' Redundant asset: 'material','hud_dpad_lines_fade' Redundant asset: 'image','hud_dpad_lines' Redundant asset: 'material','hud_dpad_lines' Redundant asset: 'image','hud_us_grenade' Redundant asset: 'material','hud_us_grenade' Redundant asset: 'image','hud_us_smokegrenade' Redundant asset: 'material','hud_us_smokegrenade' Redundant asset: 'menu','weaponinfo_zombie' Redundant asset: 'image','hud_faction_back_light' Redundant asset: 'material','hud_faction_back_light' Redundant asset: 'image','hud_dpad_outer_frame' Redundant asset: 'material','hud_dpad_outer_frame' Redundant asset: 'image','hud_dpad_outer_frame_rim' Redundant asset: 'material','hud_dpad_outer_frame_rim' Redundant asset: 'image','hud_dpad_xenon' Redundant asset: 'material','hud_dpad_xenon' Redundant asset: 'image','hud_dpad_overlay_x' Redundant asset: 'material','hud_dpad_overlay_x' Redundant asset: 'image','hud_dpad_overlay_circle' Redundant asset: 'material','hud_dpad_overlay_circle' Redundant asset: 'image','hud_frame_arrow_right' Redundant asset: 'material','hud_frame_arrow_right' Redundant asset: 'menu','dpad_zombie' Redundant asset: 'menu','competitivemodescores' Redundant asset: 'menu','zombietronscores' Redundant asset: 'stringtable','maps/mapstable.csv' Redundant asset: 'stringtable','mp/reportuser.csv' Redundant asset: 'image','sw4' Error: Could not load menufile "ui/menus.txt". Error: Could not load material "menu_mp_lobby_scrollbar_main". Error: Could not load material "menu_mp_lobby_scrollbar_block". Error: Could not load material "playlist_sp_recr". Error: Could not load material "playlist_sp_reg". Error: Could not load material "playlist_sp_hard". Error: Could not load material "playlist_sp_vet". g_gametype cmp is not a valid gametype, defaulting to cmp Huffman Took 4 Milliseconds ------ Server Initialization ------ Server: frontend ----- R_Init ----- Video memory for device: 247 MB. Rounded video memory size: 256 MB. DirectX reports 256 MB of video memory and 691 MB of available texture memory. Using video memory size to cap used texture memory at 240 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Cmd_AddCommand: setClanName already defined Cmd_AddCommand: checkClanName already defined Cmd_AddCommand: loadMaps already defined Cmd_AddCommand: refresh_filter already defined Save Message First Frame Shown: 68420 Error: Could not load material "loadscreen_frontend". Adding fastfile 'patch_ui' to queue Adding fastfile 'po_frontend' to queue Adding fastfile 'frontend' to queue WARNING: Could not find zone 'd:\program files\valve\steam\steamapps\common\call of duty black ops\zone\polish\patch_ui.ff' Loading fastfile 'po_frontend' used 0.50 MB memory in DB alloc Loading fastfile 'frontend' used 51.84 MB memory in DB alloc ==================================================== Com_ERROR: Direct3DDevice9::Present failed: Driver internal error (-2005530585) ==================================================== Error during initialization: Direct3DDevice9::Present failed: Driver internal error (-2005530585) Myślę, że ktoś miał ten błąd i mi pomoże nagrodzę pozytywną karmą ;) Mój komp: Windows: XP Procesor: AMD Anhlon Processor LE-1620, MMX, 3DNow, ~2.4Ghz Ram: 3GB Karta graficzna: NVIDIA GeForce 7300 GT, 512MB, DirectX 9.0c Wymagania sprzętowe - minimalne Procesor: Core 2 Duo E6600 / Phenom X3 8750 lub lepszy Pamięć operacyjna: 2 GB Karta grafiki: 256 MB, DirectX 9.0c i Shader 3.0 (GeForce 8600GT / Radeon X1950Pro lub lepsze) System operacyjny: XP / Vista / 7
  10. Ice Tea

    [KOSZ] Alan Wake

    Dobra giera, widziałem u kumpla ;) ale w szczególności nie lobię takich gier typu ciekawostki :P
  11. @Przypominam.
  12. tzn. ? może troszeczkę jaśniej proszę;)
  13. + dla ciebie ;) tylko o jedno bym prosił, zrób trochę kolorowo ;)
  14. Nie tylko i sakrament ale i religia.
  15. No i bardzo dobrze, na świecie powinien być pokój,ład i porządek, ale cóż mówić jak MaRiaN wyżej napisał rząd się zmienia - to prawda. PALIKOT MA BYĆ PREZYDENTEM ! :D Z tego co wyczytałem to w starożytnym Babilonie palili marihuanę żeby ludzie mieli dobre samopoczucie i w leczeniu różnorodnych chorób tzn. bóle głowy,stawów,kości itp. po po prostu powiedzieć w skrócie uśmierzyć ból. Zapewne tak ;D To jak jest jej to zapewne to musiałem palić ;D
  16. No to widzę walkę o admina na serwerze 4FuN, hahaha. Nonsens pozytywna odpowiedz na ten temat ;) Popieram z całą pewnością.
  17. Ice Tea

    [KOSZ] Mapa ~ zm_ivoka

    Mapa - zm_ivoka Download: zm_ivoka
  18. Czy ona przypadkiem jest? Bo dziś grałem na niej ;D
  19. Polecam tą mapę, dobre kampy są.
  20. Chociaż dodaj jakieś kolorki bo aż się czytać odechciewa ;/
  21. To jest właśnie powodem ściągania zdjęć porno na kompa ;D
  22. good job men ;D
  23. Słyszałem i oglądałem ;/
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